calin dan on Thu, 12 Feb 1998 23:42:14 +0100 (MET) |
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<nettime> sex, lies & video g. |
Sex, lies & video games. In the attempt of understanding what interactivity is, I use the basic reactive set up of two human beings. Corporal interaction is limited both in aggression and acceptance (sexual or not), and boredom gets involved @ this level quite rapidly. In order to keep it away another level has 2 intervene. We use 2 call it dialogue; although I guess a more generic name should be applied, and that is story telling. No matter how short, story telling is actually the real motivation for dialogues, where people are throwing @ each other images, actions, topographic descriptions intersecting in a non linear succession. But the reactive set is not this - it is the shoestring virtual space between the physical performance of the narrator and the mental visualization of the audience, between figuration and abstraction, between the spoken and the speculative, between the named and the unnamed, the immediate & the projected. Example: prose provides less interactivity because addressing only the mental spaces, and by that slowing down the sensorial emotions. Painting on the other side eliminates the space of speculation by enhancing the sensorial channeling of the narrative. The war prose of Tolstoi and the campaign paintings of Baron Gros are separated by a gap which makes the user's boredom oscillate between a demanding speculative and an oppressive figurative environments. While having Tolstoi and Gros talking 2 each other might be a good start 4 interactivity, if the user can fit in. Calin Dan Akademie Schloss "Solitude" Studio 22 Solitude 3 D-70197 Stuttgart T: + 49 711 69 930 122 F: + 49 711 69 930 150 ONLY Receive mail: calin @ euronet.nl --- # distributed via nettime-l : no commercial use without permission # <nettime> is a closed moderated mailinglist for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@icf.de and "info nettime" in the msg body # URL: http://www.desk.nl/~nettime/ contact: nettime-owner@icf.de